package net.huashitong.ssydt.pk.entity;

import net.huashitong.ssydt.base.entity.LongEntity;


public class SsPkGameRule extends LongEntity {

    private static final long serialVersionUID = 1394379518863327210L;

    private String type;//比赛类型

    private String startStopTime;//比赛起止时间点

    private Integer freeTimes;//每天免费次数

    private Long firstGold;//第一名金额

    private Long secondGold;//第二名金额

    private Long thirdGold;//第三名金额

    private Long fourthToTenthGold;//四到十名金额

    private Long removeErrorGold;//去错基础金币

    private Long selectedCorrectGold;//选中答案基础金币

    private Long reviveGold;//复活基础金币

    private Long rightAnswerGold;//回答正确奖励金币数

    private Long challengeGold;//挑战基础金币

    public String getType() {
        return type;
    }

    public void setType(String type) {
        this.type = type;
    }

    public String getStartStopTime() {
        return startStopTime;
    }

    public void setStartStopTime(String startStopTime) {
        this.startStopTime = startStopTime;
    }

    public Integer getFreeTimes() {
        return freeTimes;
    }

    public void setFreeTimes(Integer freeTimes) {
        this.freeTimes = freeTimes;
    }

    public Long getFirstGold() {
        return firstGold;
    }

    public void setFirstGold(Long firstGold) {
        this.firstGold = firstGold;
    }

    public Long getSecondGold() {
        return secondGold;
    }

    public void setSecondGold(Long secondGold) {
        this.secondGold = secondGold;
    }

    public Long getThirdGold() {
        return thirdGold;
    }

    public void setThirdGold(Long thirdGold) {
        this.thirdGold = thirdGold;
    }

    public Long getFourthToTenthGold() {
        return fourthToTenthGold;
    }

    public void setFourthToTenthGold(Long fourthToTenthGold) {
        this.fourthToTenthGold = fourthToTenthGold;
    }

    public Long getRemoveErrorGold() {
        return removeErrorGold;
    }

    public void setRemoveErrorGold(Long removeErrorGold) {
        this.removeErrorGold = removeErrorGold;
    }

    public Long getSelectedCorrectGold() {
        return selectedCorrectGold;
    }

    public void setSelectedCorrectGold(Long selectedCorrectGold) {
        this.selectedCorrectGold = selectedCorrectGold;
    }

    public Long getReviveGold() {
        return reviveGold;
    }

    public void setReviveGold(Long reviveGold) {
        this.reviveGold = reviveGold;
    }

    public Long getRightAnswerGold() {
        return rightAnswerGold;
    }

    public void setRightAnswerGold(Long rightAnswerGold) {
        this.rightAnswerGold = rightAnswerGold;
    }

    public Long getChallengeGold() {
        return challengeGold;
    }

    public void setChallengeGold(Long challengeGold) {
        this.challengeGold = challengeGold;
    }

    @Override
    public String toString() {
        return "SsPkGameRule{" +
                "type='" + type + '\'' +
                ", startStopTime='" + startStopTime + '\'' +
                ", freeTimes=" + freeTimes +
                ", firstGold=" + firstGold +
                ", secondGold=" + secondGold +
                ", thirdGold=" + thirdGold +
                ", fourthToTenthGold=" + fourthToTenthGold +
                ", removeErrorGold=" + removeErrorGold +
                ", selectedCorrectGold=" + selectedCorrectGold +
                ", reviveGold=" + reviveGold +
                ", rightAnswerGold=" + rightAnswerGold +
                ", challengeGold=" + challengeGold +
                "} " + super.toString();
    }
}